Troubleshooting
If something looks wrong, start here.
There is no map at all — the radar just vanished#
The game's radar is always hidden while this resource runs, so an empty corner means the new minimap did not start.
- Check
ensure nobit_mapis in yourserver.cfg. - Check the folder is named exactly
nobit_map. - Check
minimapEnabled = trueinconfig/config.lua. - Look in the F8 console for a
[nobit_map]error line.
A setting in config.lua does nothing#
A setting written wrongly is refused with a line naming it, and the default is used instead. Common causes: a missing comma, a missing quote around text like 'M', True instead of true, or a value that is not one of the listed options.
Blips are named "Blip 52", or a radius blip is missing#
The resource that made them is not linked. The console lists them by icon. Add shared_script '@nobit_map/blips.lua' to that resource — see Blip names.
My translation doesn't show#
Check that locale in config/config.lua matches the file name in config/locales without .json, and that the file is valid JSON (a missing comma breaks it). Anything missing falls back to English.
Postal codes don't show#
Players turn them on with the Postals button on the fullscreen map. If there is no button, postalsEnabled is false in config/config.lua.
The 3D map won't load#
The city model is downloaded once per client. Until it arrives the map stays flat. Check that dimension3dEnabled is not false.
My mouse cursor is stuck on the map#
Close the fullscreen map with Esc or Backspace.
A player's map looks different from everyone else's#
Their own saved settings. They live in their game client, not on your server. They can change them in the pause menu's UI settings tab, which also has Reset to defaults.
Something else#
Restart the resource and read both consoles: anything the resource refuses, it names. If that turns up nothing, contact us on Discord with the console line and what you were doing when it happened.